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December 6, 2009
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Weaponry 70 - Polearm by Random223 Weaponry 70 - Polearm by Random223
First on left is kinda trident-staff empowering item
Second is an ultra spear - kinda too Lineage 2 like
Third is the Tornado Staff

Tell me if you like these!
:iconbetasector:
betasector Featured By Owner Oct 25, 2010  Professional Interface Designer
Make a front view for the middle one from here :) The others can be handled from a simple side view ( i am not sure about the thickness of your ultra spear :D)
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:icondackvirnig:
DackVirnig Featured By Owner Dec 6, 2009  Hobbyist Traditional Artist
VERY NICE! Very opposite element from each other! Keep your creative like that UP!

What program you used to design those weapons, I am curious!
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:iconrandom223:
Random223 Featured By Owner Dec 7, 2009  Hobbyist Interface Designer
A4 paper with pen; Epson 4400 PS...7(!)

Trident: 1 outline layer above all with mishappening (unf some textures are on outline layer), a multiply layer and a bg2 layer. Bg2 was to create general whiteness and inline to help shading of the outline (y know scanned bg yust looks baad!)

Spear: Same but the outline is in multiply. Forgot why. Used selection tool and bultiply brush to create pattern; less dense brush of dodge tool to create gradient...

- opens file -

and have a lighten and a linear burn layer for the staff. It is a copy-paste selection to next layer put history source here and let's run trough all layer blending style work. When it looks cooler, I save it and "let's see how I can improve it more".

Nothing mutch.
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