---Pessimus I tried to adopt 3D technology to 2D: Making a "shadow" for the item, generating texture elements and then put them on the "grid". It is surely slower than just painting. But wanted to find out if I can become faster. Sometimes helpfull. Pessimus was made when tried to figure out how to make a "cloudestrife blade" for New Horizon. Realized that not turned out that well. Pessimus is a blade that first crashed on a head of... a human while the wielder was trying to cut it in half. Changed owner and was reinforced. The next time it broke, the wielder continued fighting with a shortened blade but his wrist was chopped off because the lack of the crossblade and died after all. I offered the owner to buy it but he said I cannot melt it to make other blades - that was what I planned. So I sucked up with it.
---- NAJÓ1
Originally ment to be another NH but has neighter the style nor the complexity. "Najóvan" is a kind of blade that drains willpower. The wielder often accepts that he/she usually does not want to. After a little this and that, including a failed enchantment search (because it is tech), I realized that the wife of the smith was often called off when working on the item and it let a negative magical effect on it. Sadly owners don't really want to fight. Or not at all. But give up easily!
------Azsejó
Yesterday I got bored! And Azsejó was born. In 20 minutes. Not the best, but comparing how simple it is. Azsejó was a blade of a fencing instructor. The master often said "Thataintgood" to pupils. The sword does not increase skills nor luck but makes opponents commit mistakes. So if the wielder is any good in fencing, the result will speak for itself.
-----Méééz
Looks like honey. Who can make a blade out of honey? Amber? Like crystal? Too sharp to chop, too big to thrust, maybe magic? Like what? Nop, not a bastard sword, only a dagger. A long dagger for something bigger one. Later found out that a kind of giant 1/3 antlike. It is a good question how it got out of hand...
Wow dude...you have seriously improved, at the beginning i didn't see your weapons as truly top notch game material, but now i see beautiful masterpieces that can be implemented in any high tier videogame...good JOB!