Weaponry 192. Are for sale. Price alters by the size of the items.
Made without a drawing, started entirely from Photoshop.
Listening to: boss battle 3, eplore day 1 themes from Skyrim. Blades are made to work in M.A.G.U.S (wikipedia link hu.wikipedia.org/wiki/M.A.G.U.S. ) and that is the game I'm going to play all day. Trust me, has no graphics, but can earn your respect more than Skyrim!
- Sword of flamewielding.
By a misundestanding (?) the blade is 5 and a half feet long and is single-handed. Drawing the blade out casts a 6d6 flame aura (decreases 1/m) on wielder so it is not a party weapon. With a twist of word it iiiiis! Later on the character can reshape this aura into other flame spells that return to normal aura form after they were used up (does so if like a bolt). Commanding it does not forefit using other, entirely different spells if not directly cast to reach of the magic. The aura remains till you sheath the sword again, if destroyed, disintegrated, it takes 6 rounds to reappear again. Since it works with ancient elements, takes effects in mud, underwater, so be carefull not to get boiled or not burn in a haus... like some previous wielders did.
- Swrod fo Flametree.
5 feet long single-handed sword. Wielder cannot feel it's weight (but foes do!) Rises up casting speed, spell mobility, spell recover rate to an insane level, Devides the cost of casting by 5. This means that you can cast 5 times faster, and casted spells move 5 times faster (arows for example). Spells with duration remain still. Technically the wielder can cast like a machine gun.
Commissions open, but commissioners have to wait...