Shop Mobile More Submit  Join Login
Weaponry 167 by Random223 Weaponry 167 by Random223


For the start... Sword of Training and Sword of LevelUp left and right.

- S.O Training: - A special kind of sword that collects information during fighting. This means that after a successfull combat you start meditating with the blade and can relive the stored memory of the blade up on how you fought, wich were your mistakes and staff like that. Once you stored the memory, anytime can relive it.
Also if the blade knows the style you use (with time), it can help you while you fight like an instructor and guide your moves if listening to it carefully. Still, training with the item takes time, but the blade can become a really good trainer after decades!

- S.O LevelUp. This item is for retarded adventurers escaped from MMO RPG games. Works the same as the other except that the knowledge the blade acquired is transferred to the wielder instantly after the foe is defeated (or retreated, so in every situation XP can be gained). The blade cannot remember any other battles fought, so it simply doubles the XP and nothing much. Compared to the other, it is simply dumb, does not help much and unusable if you don't live in an RPG game.
The item is a bit wierd and heavy, hard to use, needs magic to be held together.

Technically both items lack an asett that is vital and would increase dramatically the level of learning...
Add a Comment:
CometColt Featured By Owner Aug 22, 2011  Hobbyist General Artist
Wow, very nice! I especially like the blade on the left.
CometColt Featured By Owner Aug 22, 2011  Hobbyist General Artist
Sorry, I meant right.
Airon-T Featured By Owner Jul 23, 2011  Professional Digital Artist
Wow, nice swords! The both are cool. The left one is more classic but has cool shape. The right is more unique and mysterious. Good job!
Random223 Featured By Owner Jul 24, 2011  Hobbyist Interface Designer

As I see, we have normal weapons that can function properly (the one on the left),
- subnormal weapons: that are eighter too heavy (Inuyasha) or you can even hide behind them, cannot be held (a sharp end near the hilt makes you unable), that cannot be fought with (scythes, Lineage II bows and my bows that sometimes are even less usable), or simply too chaotic (tattoo swords).

- and magic weapons: that are not designed to fight with since have no edge (keyblades), items that are unable to cause any harm at all (greately curved double blades, 1m wide or wider circle blades, shield-size shuriken), and finally the weapons that are so fragile they need magic to be held together (the on on the right)

And the last: crap weapons. This is when you attach things together. The outcome is usually not too durable, may look good since have a fantasy feeling, or maybe look good just that is simply sucks. I had a flail made from a dry branc with a few iron balls attached to them and broken blades are also in this category (Sorry Aragorn)

I'm in every categories of these except keyblades. The magic keeps it attached category is so epic I'm going to make a few from them.
Sapphire1270 Featured By Owner Jul 23, 2011
MaNicusEvictus Featured By Owner Jul 23, 2011
cool designs man!
Joe-4-Kerr Featured By Owner Jul 22, 2011  Hobbyist General Artist
Man, did you think about selling your artworks to fantasy games developers?
Random223 Featured By Owner Jul 23, 2011  Hobbyist Interface Designer
It happened once and trying to make it happen again...
Add a Comment:


Submitted on
July 22, 2011
Image Size
163 KB


146 (who?)